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Battlestar galactica deadlock revenant
Battlestar galactica deadlock revenant







This tactic eliminates the Revenant before it can become a problem for your fleet, and can also work without the munitions, albeit your fleet may take more damaged, and it usually requires a larger ship or fighters swarms to achieve. Firing Armour piercing and guided missile munitions against the Revenant, and then closing the distance or staying at range and having all your firing ships set to max offensive posture and focus fire allows you to effectively one or two turn a Revenant, especially with larger ships like Battlestars or gunships, combined with “Wall of Death” formation (See Adamant page for explanation).

battlestar galactica deadlock revenant

Unguided rocket salvos from the same direction are your best bet since a Revenant's turn rate is worse than a battlestar's.Īnother tactic is to locate a Revenant ahead of time by using Squadrons or Corvettes as scouts. Slow and lacking Raider squadrons, the best way to counter these monsters is to concentrate munitions fire on them. Its firewall regerates at a rate of 77.5/s. The ship has a 15% base damage reduction and 95% base subsystem repair rate.

battlestar galactica deadlock revenant

The Revenant uses aggressive turret placements to suppress and dominate opponents with constant barrages of gunfire. The mine detonates on impact causing substantial damage.The core hull of the Revenant is stolen from the design of a Scorpian gunship captured early in the war. The mine then uses reactive control jets to propel itself towards its target. Homing Cluster mine – Cylon smart proxy mines use a combination of DRADIS and guidance systems to lock onto any hostile ship that comes within range of its detectors. The Revenant is a powerful gunship that is lightly armoured, and should be focused down by your fleet as quickly as possible. It does high subsystem damage to all ships in pulse range, but no physical damage. The mission opens with five enemies, being led by a Revenant. These mines release an EMP pulse when an enemy IFF comes within proximity. Proximity mine – Standard proximity munition, DRADIS IFF and occlusion sensors determine when a hostile unit breaches proximity, at which point the munition releases an explosive shrapnel payload, damaging all ships within the blast area.ĮMP mine – Colonial Fleet’s attempt at brute-forcing an advantage in electronic warfare. The Cerastes is fitted with high RoF point-defence turrets similar to those found on the flightpods of Battlestars, and specialises in softening hostile fighter squadrons. An array of missile tubes, a forward-facing hangar and a powerful electronic warfare suite rounds out this high threat cruiser.Ĭerastes (Cylon) – A Defensive Gunship, this small and fast vessel was created as a response to the rapid escalation of Colonial Viper design. The Phobos class tech cruiser has highly sophisticated DRADIS systems integrated into its FTL drives, allowing it to make tactical-range jumps while engaged with the enemy. Phobos (Cylon) – A High Impact Tech Cruiser specialized in Hacking it possesses the unique ability to perform high-accuracy, short-range Tactical FTL Jumps mid-battle! Heavy armor playing provides it with enough staying power to remain relevant in modern warfare, although its older fire control systems are considered outdated compared to more modern cruisers. The Janus heavy cruiser is an old Gemenese ship, made popular during the later stages of the imperial wars between Virgon and Leonis. A really tough ship for heavy firepower battles. Janus (Colonial) – A Heavy Cruiser, with high staying power and heavy armor plating. However, when attached to a Battlestar fleet or strike group, it provides powerful complementary firepower and squadron support. The carrier is not designed to survive prolonged engagements by itself. The Reinforcement Pack DLC brings new content to Battlestar Galactica Deadlock! With four new ships, new types of ammo and some surprises, the Reinforcement Pack is a must for every Colonial or Cylon admiral!īerzerk (Colonial) – A pocket-sized Assault Carrier, the Berzerk class carrier brings additional heavy artillery to the Colonial ranks and is an effective force multiplier in Colonial Fleet strike groups. It is the way of war, there is no other option. He who wants to survive will need to learn. New weapons and new strategies can turn the tide. While they have a very high detection range for enemy ships and the like, they dont offer much flexibility in later fleet battles and can be easily destroyed. Both the Cylons and the Colonials develop powerful new weapons and ships in an attempt to break this deadlock. Victory is still beyond the grasp of each side. Years of war followed, years of sacrifice, heroism and massive bloodshed. But the Colonials struck back with all they had. It all started with a devastating surprise Cylon attack, and the Twelve Colonies recoiled.

battlestar galactica deadlock revenant

War rages in the quaternary system of Cyrannus.









Battlestar galactica deadlock revenant